Unwrap the mystery with Cheats and Hacks

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The Asphalt Xtreme is almost available in all the best electronic devices and the best part of the game is that for the racers it’s the last RESORT!!!

If you are looking for fun with adventure than driving the best powerful vehicle on a screen can really cause an adrenaline flush in your veins. The racers can be taken in different countries with almost different calamities to discover something new for them. The game definitely seduces you with their ultimate graphics and the scenario is also very fascinating as well.asphalt x september 2016

There are certain tricks that are involved in the game while playing that will help you winning and achieving the best for yourself. Few of the tricks are:

  • Cheats are available on the internet that can help you in gaining the unlimited stars, tokens, and credits.
  • Do remember to buy the cheats from an authentic website only, as there are a lot of risks involved in the buying them. So do read the reviews too, so that you do not land up with wasting your money on something that doesn’t worth it.
  • To work properly the cheats should be like that it should be bought and no one should know about the same and if something got discovered it can end up getting your account closed too. So, if you are looking forward to buying something that can boost your score do take care of your security factor of your as well.
  • The cheats are available for almost every platform and you can use them in all the mobile service providers.
  • There are hack tokens available online for all the platforms of the Asphalt Xtreme to play well. These tokens can be the key to an unlimited treasure that you have never thought of in your dreams as well. So do unwrap the same for you, but do take care of the precautions that are involved with the package too.
  • With the availability of the tokens and credits you can upgrade your game to any level and can have the access to the future endeavors of all kinds too.
  • Do register on the website for the cheats and tokens only when you know the credibility of the same, if it is not, then do not register at all, as you can end up by losing your money worth at all.
  • These are some of the tricks or you can say the short cut to success but the best part will only occur when you will not consider any of them and will explore everything according to your worth.
  • The cheats and hacks for Asphalt Xtreme can be bought, but in a longer run, this will not help you as it is adding anything to your personality, so buy them but try your capability as well to win the race.

Life is a race with no short cut. Consider the Asphalt Xtreme as one of the same and explore the best you have.

Categories: Online Gaming

Express Your Driving Rage with the Drive-e-mocion

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Just the other day I was pulling out of the train station in my RAV4 when all of a sudden, the cars in front of me were stopping short. Luckily, I was a good distance behind the car in front of me, but my eyes were glued to my rear view mirror as I watched this girl behind me in a black car riding on my tail. I knew she wasn’t going to stop in time and would rear-end me (which would have been the second time in three months), so preventing an unpleasant accident and assuring my safety, I made a quick decision to pull over to the shoulder.


That’s when she starts honking her horn like a mad woman. I’m thinking to myself, “Okay, I just saved you from damaging my car, your car, and the cars behind you, and you’re honking at ME? WTF?!?!” And you wanna know why cars were stopping so short? Because there was a tiny branch in the road–unbelieveable.As I preceded to the exit ramp, she takes off like a bat out of hell into the left lane, hopefully on her way to get a speeding ticket. If only I could have given her a piece of my mind!!! But if I had the Drive-e-mocion, I very well could have!!Developed by London-based AU-MY Limited, the Drive-e-mocion is “an electronic display that sticks to your back window; you operate it by remote control from the front seat.

It can display a smiley face or a frowning face, along with the messages ‘thank you’ and ‘back off.'” However, it only comes with four displays so far. Darn, I’ll have to wait for the customizable version. It sells for 9 pounds sterling, but it’s currently out of stock until the new, revamped model ships. Want to be notified when the new model is ready? Just go to the AU-MY site and e-mail them. I wonder though, would this kind of thing be legal to drive around with in the US?

The Sidekick 3 …

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Or Is It 2 1/2?My Sidekick 3 review just hit PCMag.com, and I have mixed feelings about this sleek new handheld. First of all, it is sleek – while it turns out that it’s basically just narrower than the previous model (and heavier!) it feels less clunky. It’s super-easy to use, just like all Sidekicks, and various features have been bumped up a bit. But after making Sidekickers wait for 18 months, Danger and T-Mobile missed an opportunity to redefine the mobile communication space again.When the Sidekick first came out in 2002, it was the only easy-to-use mobile e-mail gadget for non-techie consumers. Blackberries were still corporate, and smartphones at the time like the Treo 180 generally didn’t have QWERTY keyboards (though I will always have a soft spot in my heart for the Kyocera 6035.) The Sidekick II kept the platform up to date and cemented its popularity with the young and the hip.

The Sidekick 3 ...

There are a lot of ways the SK3 could have made just as big a splash. For instance, the SK3’s core audience is heavily into music and video, iPods and MySpace and YouTube – how about a video browser that lets you save and post viral videos easily? Or a music player that syncs with iTunes (no, you don’t need Apple’s permission.) The SK3 is huge in Hollywood, with people who like to make home movies on the spur of the moment – how about a terrific camcorder mode? Or – let’s stick to communication. T-Mobile has a lot of Wi-Fi hotspots out there. How about making voice calls over those hotspots, something T-Mobile has been mumbling about for at least six months? How about folding in Outlook Web Access (like Blackberry does) so hipsters with day jobs can get their work e-mail on the sly while they’re at da club, without their bosses knowing it’s been transferred to a Sidekick? How about voice dialing so you don’t have to flip the darn thing open? Or heck, how about receiving POP3 email without a 15-minute delay?And how about making those features as radically easy to use as the Sidekick?I’m being too harsh, I know; and a lot of Sidekick buyers would buy a doorstop if it was emblazoned with the logo of a hip tattoo artist.

The SK3 is still tremendously easy to use, cool, and a fun way to get various kinds of messages on the run. But the mobile world needs more visionaries to bring together ease-of-use brilliance and feature brilliance. Danger was (and still is) a good nominee for that task, but this device doesn’t break new ground.

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Do Southern American Idol Fans Skew Voting Results?

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Okay, it’s time for another rant. I received a press release in my inbox today entitled, “Does Cingular’s Southern Charm Skew ‘American Idol’ Results?” My first response to the title, before even reading the release was, “Yes!!” For many seasons now, I’ve been wondering why all five American Idol winners have been from the South. Where’s the East or West Coast lovin’? Maybe it’s just coincidence, but something seems a little biased to me! Southern Idols have had Cingular saving their butts throughout each season due to the amount of text messages sent in for voting. And why wouldn’t there be a lot of text messages coming in—you sure can’t ever vote by phone because the line is ALWAYS BUSY.Did you know that Cingular Wireless has a dominant share of its subscriber base in the South—20 million to be exact!


And that nearly 18 million of Cingular subscribers text message? So that explains why Southerner Taylor Hicks won this year; California-native Katharine McPhee just didn’t have a chance! Taylor had the entire south to back him up with their Cingular votes. So why didn’t the Southerners back up my man Chris Daughtry (who is from North Carolina), who really should’ve won in my humble opinion?Of course, it was smart for Cingular to jump into the whole text-messaging voting thing when they had the chance. I think they knew as much as the fans that American Idol was going to be a hit. But having an exclusive relationship with the show—I don’t know if that was smart on Fox’s part. How can the voting process NOT be biased? There was talk that the night before Chris was eliminated, his voting phone line was redirected to another contestant’s; thus skewing his voting results. I don’t know if this really happened, but it has happened before on previous seasons. All I know is, I’m with the daughtrygang!

From the press release:”Cingular has partnered with the show’s producers to provide text-message voting solely from Cingular phones, so it’s certainly possible that Southern subscribers might have more of a voting edge, than those in other regions in the U.S.,” Hull said. “Had ‘American Idol’ partnered with another carrier with a higher percentage of their subscriber base in another region, the results might have been different.”Following is a breakdown of Cingular subscribers by region, based on data compiled by NPD for April 2006:+ South:  46 percent (20 million subscribers)+ West: 23 percent (10 million subscribers)+ Northeast:  16 percent (6 million subscribers)+ Central:  15 percent (7 million subscribers)+ Taylor Hicks (2006): Birmingham, Alabama+ Carrie Underwood (2005): Checotah, Oklahoma+ Fantasia Barino (2004): High Point, North Carolina+ Ruben Studdard (2003): Birmingham, Alabama+ Kelly Clarkson (2002): Burleson, TexasDon’t get me wrong; we’re lucky to have southerners like Kelly Clarkson and Carrie Underwood. They’re both amazing singers. I just wish there was something that the show could fix with the voting process. Sometimes it just seems too one-sided to me. Maybe they should start allowing us to e-mail our votes? Then maybe it’d be a bit more fair? But I suppose in Reality TV Land, there’s no such thing as fair.

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Nielsen Ratings to Include iPod and Internet Television Viewing

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In these days of downloading television shows to your iPod, watching streaming video on your laptop, and DVR-ing your favorite shows while you’re away from home, the Nielsen television ratings aren’t as accurate as they could be. But Nielsen Media Research is right on top of it with their announcement yesterday that they will begin to take into account in their rating system all the new ways we watch television.

The Anytime Anywhere Media Measurement (A2/M2) initiative will include traditional in-home viewing, online streaming video, “Out-of-Home” viewing, video viewed on portable media devices, new research for measuring a viewer’s active engagement, and electronic measurements (targeted for 2011).Beginning this year, Nielsen Media Research and NetRatings, which together provide the Nielsen/Netratings Internet media and market research service, will being devising a system for tracking and reporting online audio and video consumption.


This summer, the companies will combine viewing results from their television and Internet panels to offer “fused” data to the public and to advertisers.Nielsen will also begin measuring not so techy consumption methods. By the end of 2008, they’re hoping to introduce meters for measuring TV viewing when you’re at work, in bars and restaurants, hotels and airports. Another cool innovation coming this fall is “Go Meters”, which will collect audio signatures about your out-of-home viewing. One device will place metering technology in your cell phone, and the other is a customized meter that looks just like an MP3 player.Finally, the company is looking to expand electronic measurement overall.

This includes meters that can collect data when placed next (and not connected) to your TV, and wearable personal tags that would know when viewers are really watching TV (or at least in its line of sight). For iPods and other portable media devices, Nielsen is developing wired and wireless (Bluetooth) devices that would passiviely “listen in” to your portable programming.I’m hoping all of these updates will make a difference when it comes to the networks deciding the fates of my favorite TV shows. Surely, it will help up ratings for Veronica Mars and it could have helped Everwood, which was rudely dropped by the new CW network in favor of Seventh Heaven: attack of the twins.

Timbuk2 Datadump Laptop Backpack: Hands-On Review

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Thanks to senior editor Sean Carroll for this post!I love this bag. And to judge by the many compliments I got while carrying it, so did nearly everyone around me. Comments ranged from: “I lust after your bag,” from a total stranger on my train to “I love your bag, you ***,” from an apparently jealous Laarni Ragaza (a frequent Gearlog contributor) who burst into my office and offered that by way of a morning greeting.


The TimBuk2 Datadump is a terrific bag (it’s in the fall/winter line so not available yet, but check back at the site for details). It’s great looking, well designed, and a pleasure to carry, whether you’re loading it up for a long weekend or just carrying your laptop and daily junk back and forth to work.Lots of well-designed details make the Datadump desirable. The top zippered opening, for example, is an enormous wide-mouth that gives easy access to your stuff but snaps down to the sides for a sleeker look when closed. Inside the capacious main compartment is an MP3 pocket with a headphone port that leads out the top of the pack, as well as a net compartment that holds the cable sack. On the exterior are two lightly padded side pockets with a variety of interior pockets, pouches, tethers and so on designed for credit cards, keys, cell phones, and even 32-ounce water bottles. Finally, the large laptop compartment is easily accessed via a side zipper, and it’s well padded, with a corduroy lining. I actually found the bag more comfortable to carry with a laptop, as it lent the bag a certain additional rigidity.

Few bags are that well made. The Datadump is made from ballistic nylon with well padded contoured shoulder straps and a rigid padded carrying handle that’s also handy for getting the bag onto your shoulders, if you’ve got it loaded up for a longer trip. If you’re doing some serious traveling, you’ll appreciate extras like the waterproof rubberized bottom, the attachments loops on the shoulder straps (they let you dangle more junk off the pack) and the nicely padded back panel with an air channel cut into the center. There’s even a removable waist strap.The bag isn’t cheap, at $100 MSRP, but you really have to look at this as a serious day pack that happens to have a laptop compartment, and not just another laptop bag. It comes in black and gray, brown and burnt orange (the color scheme that I carried), navy and slate blue, and soft green and silver. I’d recommend this bag. In fact, when they’re available later this year, I’ll probably buy one for myself.

How much Klout do you have on social media?

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I have a score of 56.  That’s my Klout score, the measure of my social influence on the internet.  I stumbled across Klout 3 months ago when is was doing some research for my blog.

What the heck is Klout?

Klout is a website that measures your social influence using a complicated algorithm to blend information from different social media sources.

The science behind the Score examines more than 400 variables on multiple social networks beyond your number of followers and friends. It looks at who is engaging with your content and who they are sharing it with. – Klout .com
It then presents you with your Klout score, which is suppose to tell you how much of an authority you are in the social media world.
Klout also lets you assign topics that you feel you are an authority on. They then ask you questions based on those topics for you to answer and show off your knowledge.

Klout offers “Perks”. Perks are items offered by businesses to Klout members who are influential. Klout.com states that Chevy allowed certain influencers to drive a Chevy Volt around for the weekend. Disney sent out tickets and merchandise to other influencers for the release of Tangled. The thinking for these businesses is obvious. If they can get there products in the hands of a someone who has a lot of social influence, they can generate a lot of buzz on via social media. The most I’ve been offered so far is a free Red Bull newsletter
Klout also operates as a little bit of a social network. You can invite your friends to follow you on Klout. They will be able to see your Klout score, look at some of your popular posts from across the social networks you have collected, and “give you Klout” for the answers you give in your topics.
Sound like a pretty neat idea? I thought so, but Klout has yet to take off.  Social media types have taken a lot of issues with the way scores have been calculated, and Klout has tinkered with their algorithms more then one to try to fix some of these issues. It was released 3 and a half years ago but still remains in beta.

Why Do I Enjoy Klout

I know my Klout score doesn’t yet carry much reworld value, but I still enjoy the Klout and here’s why:
1) Potential – just because your Klout doesn’t carry much value currently, doesn’t mean it won’t gain traction in near future. Klout continues change their algorithms and add new features. As of this month, they are now linked to Bing and will be starting to show Klout scores in the the search results for top influencers. There have also been articles written about employers using Klout scores to make job hiring decisions. As they continue to fine tune and grow, they just may become relevant. It’s still early enough in the process to get in on the ground floor.
2) Free and Easy – Klout doesn’t cost anything and is simple to check in, use, and manage. It really doesn’t require much time commitment at all, I check in for maybe 10 minutes every other day. I answer a question, check my score, friend a new influential person or 2 and I’m done.
3) Motivating – I happen to have a competitive streak in me. If I can make a game or a competition out of something, I work harder and stay more motivated. My tasks also becomes more fun.
I really enjoy using Klout to find out what the scores are for bloggers who’s work I admire.  Then I target them!  I make it a goal to have a higher Klout score then them -I’m coming for you Ant Pruitt .  It motivates me to write and post consistently so that I can generate more interaction, which in turns gives me a higher Klout score.  This has been the most valuable part of Klout for me.
Answering the Klout Topic questions has also given me inspiration for future articles. It’s really nice when I can write a 1 paragraph topic response and then paste it over into WordPress as part of a future article.
If you haven’t tried Klout, I’d recommend stopping in and giving it a shot. The potential far outweighs the effort it takes to sign up and manage. When you stop in, make sure you stop by my Klout profile and say hi!
So what’s your Klout score? Is Klout something you would consider signing up for? Let me know in the comments below.

Categories: Internet Articles

Preview: Secret Agent Clank

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Each time I think I’m over the Ratchet & Clank games, somehow, some way, they pull me back in. The driest character in all of videogame-dom — the ever-resourceful Swiss Army knife/robot known as Clank — is the star of the show this time in this PSP-only endeavor (though, if history has taught us anything, it’s that these PSP-only titles usually get a PlayStation 2 port within a few months). The game gets off to a terrific start, doling out a big, dynamic environment to explore: a just-plundered museum. (Minor spoiler: It was apparently plundered by, of all people, Ratchet. Let the intrigue begin!) The emphasis in the game’s early going is, curiously, on stealth tactics. Ratchet, looking quite sharp in a tuxedo, must find a way through a gauntlet of flashlight-wielding security bots, mechanical guard dogs, and lasers in order to gather clues about Ratchet’s involvement in the plundering. Within moments, the avalanche of gadgets, gear and mayhem-causing weaponry begins — which is of course typical of all Ratchet & Clank games.


These games always remind me of a vaudeville-era comedian: If you don’t like a joke, don’t fret; before you have a chance to complain or decide you don’t like something, more jokes are already on the way. The same holds true in Ratchet & Clank games. Not fond of a particular weapon or piece of gear? Wait a few minutes, and voila, you’ll have something with which to replace it. In addition to what appears to be a judo chop, Clank also gets a Tie-a-Rang (think Bat-a-Rang, but in the shape of a bow tie) and a Blackout Pen (an ink-shooting pen useful for dousing lasers at their source) within the game’s first 10 minutes.

Without the Bondian equivalent of a Q, Clank’s gadgets are delivered, quite literally, from the sky via tiny, glowing suitcases. Clank can also sneak up behind unsuspecting guards and execute a stealth kill which require hitting four face buttons before a timer expires. If you’ve survived any of the palm-sweat-inducing boss fights from the God of War series, then you can certainly manage inputting X, X, Triangle, Square without too much trouble. The Ratchet & Clank games have always provided a competent third-person action experience, but the real reason to play the games has been the Pixar-esque visuals and above-average — and quite funny — writing. Example: While winding my way across the museum floor, ducking and weaving through the roving flashlight beams, I encountered a fern. The game prompted me to press the Triangle button if I wanted to hide in the fern. So, I pressed the Triangle button, and Clank grabbed two leaves, held them above his head, and stood very still. Though this might not sound terribly funny to you, it made me laugh out loud.

Perhaps my standards are lower than they should be. Who knows? Despite a camera that requires more babysitting than a newborn — get ready to push those shoulder buttons early and often, folks — the UMD is shaping up to be a solid installment in the series and another quality title for PSP owners. If you’re a Clank fan — and how can you not be? — you should be pleased with what Secret Agent Clank has to offer. Will it get a Try? A Buy? A Fry? Tune in next month, kids, for the full-frontal Crispy G. review.This preview was based on a preview build of the game provided by the publisher.

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EA’s Takeover FAQ

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If anyone thought that EA was just toying with the idea of buying Take-Two Interactive, think again. To say that the company is getting aggressive is a major understatement. EA has put up a Web site at www.eatake2.com detailing all public statements to Take-Two, and offering a very interesting list of Frequently Asked Questions that attempts to answer what would happen under an EA purchase. The site is obviously aimed at shareholders, not Take-Two’s management, which has already publicly rejected two offers.

One thing EA fails to do is convey that this offer is not hostile, despite what the FAQ says. The company says that the “proposal is friendly to Take-Two shareholders, developers, partners, and customers” and that they “continue to seek a friendly, negotiated transaction.” Of course, the reason I’m categorizing this as hostile is because the FAQ doesn’t mention management at all in this statement; EA probably knows that it has a brick wall there.
If you want a good definition of a hostile takeover, you can’t do better than Investor Words, which defines it as “a takeover which goes against the wishes of the target company’s management and board of directors. opposite of friendly takeover.” That sounds about right.

ea takeover

EA is, at this point, appealing directly to shareholders. Take-Two’s shareholders can be moved to action contrary to management’s position, but with GTA IV waiting in the wings, it’s hard to gauge what shareholders will do. The news of an EA takeover certainly hasn’t hurt the stock price — Take Two’s stock ended the day with a 54.90-percent increase, closing at 26.89 — slightly more than the last offer EA made.

Some other interesting tidbits that should be highlighted from the FAQ: The company says that all of Take-Two’s studios will retain their organizational structure including Visual Concepts, Irrational, Firaxis and Rockstar’s multiple studios. The company also says that Rockstar’s management would work well with EA because many of both companies’ top executives have worked together in the past.
There were a number of questions that the FAQ couldn’t or wouldn’t answer, like EA’s plans for 2K Sports and what it would do with the structure of that label, what it would do with competing 2K sports titles, whether or not it would terminate any Take-Two employees, or get rid of Take-Two as a company altogether.

My personal opinion on the matter is a little different. While it may not matter to shareholders of either company, it should be noted that the most vocal part of the game community at large isn’t all that happy about this news. They are concerned that the games they love will be destroyed by reorganization or eliminated altogether because they compete directly with EA’s top brands. Personally I am concerned with what happens to all these workers, studios, brands and labels in a year or two after the smoke clears and everyone has calmed down. As a victim of multiple corporate mergers I can also tell you that (if this happens) one thing is certain: There will be blood.
We’ll have more information on this story as it develops, but you can get more background information by checking out this story, along with this follow-up story from David Chapman.

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Rush, Boom, Turtle: How to Make an RTS

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So let’s say you’re making a real-time strategy game. I’m going to do you a favor and explain exactly how to do it. Ready?

Step One: Make an RTS. So far, so good.

Step Two: Go to Staples and get a big whiteboard and a red marker. Red is better for how much it looks like shouting. I want you to hang this whiteboard in your work area, and on it, I want you to write this across the very top:THINGS TO PUT IN MY REAL-TIME STRATEGY GAMEGo ahead and use all caps, because, yes, it’s that important. Now I’m going to tell you the things that need to go on the whiteboard. Those you don’t have to write in all caps, but remember to keep using the red marker. Yes, they’re that important.1) Hotkeys, hotkeys, hotkeysSeriously, come on. Stop expecting everyone to learn the icons on your tiny little buttons, especially if you’re going to have units with special abilities like bloodlust and sandbag emplacements and fireballs. You want me to hunt down my unit, mouse-click some indeterminate button, and then click on a target?

download (1)

Ha ha ha! You might as well just add a Whack-a-Mole mini-game.And stop leaning so heavily on my mouse. In fact, I should theoretically be able to play your RTS without ever touching my mouse. And please let me configure the hotkeys however I want. There’s no standard, yet, among RTSes like there is with shooters using WASD. I’m serious about this one. Notice that it’s my number-one point. That says I mean business. Don’t make me come over there.2) Unit statsOne of the quickest ways to kill your RTS is to make me feel like I’m just throwing units around without understanding what they do or how good they are at doing it. If I ever have to ask “What’s this one do?” you have failed. If I have to, I will illustrate the point with a LOLCAT image of a cat hilariously missing a jump up to the kitchen counter.

The model for detailed unit data — actually for almost all of the stuff I’ll be mentioning in this column — is Big Huge Games’ Rise of Nations and Rise of Nations: Rise of Legends. They allow you to turn on detailed unit information, which includes stats, indicators for any buffs and debuffs on the units, and tips to about the units against which they’re effective. You can even see these details for enemy units. The anti-model is Supreme Commander, a game with an extremely wonky and mathematically driven economy that gets all coy when it comes to numbers for the actual units. In fact, if you want to know units stats in Supreme Commander, you have to go to a Web site run by a fan, complete with ads.

Why not have a cold, refreshing Diet Pepsi along with the damage rating for your Cybran gunship?Sins of a Solar Empire also fails, presenting flavor instead of helpful info. Under the hood is an esoteric and unintuitive combat system. For instance, fighters are the best way to counter siege ships. Huh? Whoda thunk? That’s like attacking catapults with archers. This lack of unit data is huge flaw in an otherwise swell game. Make sure you don’t make the same mistake when you make your RTS, or I’ll dig up that LOLCAT thing I was talking.


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